Lance Master Brain
Posts : 481 Points : 1412 Join date : 2010-02-11 Age : 36 Location : Whirl Islands
| Subject: Spike Cannon Sun May 30, 2010 12:44 pm | |
| Type Normal Category Physical PP 15 (max. 24) Power 20 Accuracy 100% Does not make contact Affected by Protect Not affected by Magic Coat Not affected by Snatch Affected by BrightPowder Affected by King's Rock Generations I-III Spike Cannon inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Although only the first hit can be a critical hit, each hit per use will deal the same amount of damage. Spike Cannon will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge the last hit of this move. Generation IV The effects are the same as the previous generations, except it will continue attacking after a Substitute is broken. | |
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