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 Spike Cannon

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AuthorMessage
Lance
Master Brain
Master Brain
Lance


Posts : 481
Points : 1412
Join date : 2010-02-11
Age : 36
Location : Whirl Islands

Spike Cannon Empty
PostSubject: Spike Cannon   Spike Cannon EmptySun May 30, 2010 12:44 pm

Spike Cannon 240px-Spike_Cannon

Type Normal
Category Physical
PP 15 (max. 24)
Power 20
Accuracy 100%
Does not make contact
Affected by Protect
Not affected by Magic Coat
Not affected by Snatch
Affected by BrightPowder
Affected by King's Rock

Generations I-III
Spike Cannon inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Although only the first hit can be a critical hit, each hit per use will deal the same amount of damage.
Spike Cannon will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge the last hit of this move.

Generation IV
The effects are the same as the previous generations, except it will continue attacking after a Substitute is broken.
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