Type Psychic
Category Special
PP 15 (max. 24)
Power 80
Accuracy 90%
Priority {{{priority}}}
* Does not make contact
* Not affected by Protect
* Not affected by Magic Coat
* Not affected by Snatch
* Not affected by BrightPowder
* Not affected by King's Rock
On the turn Future Sight is selected, this attack will do nothing other than say that the user has foreseen an attack. Two turns later, Future Sight will do damage against the target, using the Special Attack stat of the user and Special Defense stat of the target at the time of use (not at the time the attack actually hits; if the target is switched out, the attack will hit its replacement). Although Future Sight is a Psychic-type attack, it will not take type into account, ignoring weaknesses, immunities and resistances. Therefore, it is able to hit Dark-type foes and does not receive STAB. Furthermore, Future Sight cannot cause a critical hit and its damage is not increased by Life Orb.
Future Sight can hit through Wonder Guard, Protect, and Detect. However, Protect or Detect will stop Future Sight if used on the turn Future Sight is first used. It can knock out a target that used Endure, but not one wearing a Focus Sash that has full HP.
Future Sight cannot be used on a target multiple times; it must complete before it may be used on a target again. Doom Desire and Future Sight cannot be stacked.
When Future Sight misses, the miss will not occur until the third turn, and it will say "it failed".