Type Water
Category Special
PP 15 (max. 24)
Power 15
Accuracy 70%
Priority {{{priority}}}
* Does not make contact
* Affected by Protect
* Not affected by Magic Coat
* Not affected by Snatch
* Affected by BrightPowder
* Affected by King's Rock
* Usable outside of battle
Outside of battle
Whirlpool clears whirlpools in the field.
Generation III
Whirlpool inflicts damage and traps the target in a whirlpool for 2-5 turns, damaging them slightly (1/16 of max health) at the end of each turn.
If a wild Pokémon uses Whirlpool on the player's Pokémon, the player may escape if his or her Pokémon has the Run Away ability. However, Run Away does not allow the player to switch the Pokémon out. Whirlpool can hit a target during the semi-invulnerable turn of Dive.
Generation IV
If the user of Whirlpool is holding a Grip Claw, the duration of Whirlpool is always 5 turns.